People and technology should work together...
I am a Ph.D. Student in Human-Centered Computing (HCC) at UMBC, where I am advised by Dr. Amy Hurst. I study accessibility problems, wearable technology, and build assistive technologies. Good user experience is central to the work that I do and I really enjoy it. While a large portion of my build time is spent on assistive devices, I am also interested in web development, mobile app design, and physical computing.
I believe that well designed technology and user experiences can have profound potential to enhance and improve people's lives. The experience someone has while using a device is paramount to their perception of its usefulness. I prefer to work closely with users during the design process to ensure that their needs are addressed. I encounter this in both my accessibility research and more general user experience research. Thus, the focus of my work has been understanding the real world challenges associated with using and designing technology for particular groups of people.
Everyday I get the opportunity to work with amazing people and amazing technology. At UMBC, I work with great students and researchers in the Prototyping and Design Lab (The PAD) on awesome projects. The PAD is part of the Interactive Systems Research Center (ISRC) which has a broader purview considering many HCC topics.
Chairable Computing is the topic of my Dissertation work. It describes the application of mobile and wearable computing for people who use wheelchairs. The concept is centered around the design of devices that fit both the frame of the wheelchair and the users' lifestyle.
New Wearable Devices at Intel
I am interning with the UX Research team inside Intel's New Devices Group to design and develop new wearable devices.
Accessible Wearables for Adaptive Sports
A recent project combining chairable computing, wearable technology, and my love of sports. The aim of this project is to highlight the potential for wearable technology to enhance the adaptive sport experience.
Where x can equal any number of things. This is a project I started with a group of talented students I met during the 2015 Google Scholars retreat. It is an outreach project that resulted from the Google Scholars Engage program. More details to follow as we get going.
The Gest-Rest Family
A Gest-Rest is a Chairable input device designed for the power wheelchair armrest. We created 5 prototype input devices that each offer the user a different input style including physical buttons, capacitive touch, and pressure-sensitive touch.
A majority of my publications can be found in the ACM Digital Library. For a full list of my publications check out my CV.
Carrington, P., Chang, L., Mentis, H., and Hurst, A. (2015) "But I don't take steps": Examining the Inaccessibility of Fitness devices for Wheelchair Athletes. ACM SIGACCESS Conference on Computers and Accessibility. ASSETS 2015
Carrington, P., Hosmer, S., Yeh, T., Hurst, A., and Kane, S.K. (2015) "Like This, But Better": Supporting Novices' Design and Fabrication of 3D Models Using Existing Objects. Proc. iConference 2015.
Carrington, P., Hurst, A., and Kane, S.K. (2014) The Gest-Rest: A Pressure-Sensitive Chairable Input Pad for Power Wheelchair Armrests. Proc. ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2014). ACM.
Carrington, P., Hurst, A., and Kane, S.K. (2014) Wearables and Chairables: Inclusive Design of Mobile Input and Output Techniques for Power Wheelchair Users. Proceedings of ACM Conference on Human Factors in Computing Systems (CHI 2014). ACM. Best Paper Honorable Mention (Top 5%)
I am also connected to these academic networks: